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Mons!
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Devlog
Final DevLog - Hitting the last quit button
December 13, 2024
by
Pakosshi
This was a journey that started as an assignment, and with all assignments came the due date and final submission. This is the final submission for us, and with that being said I would like to thank w...
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DevLog 5/6 - Achieve this, save that, load what?
December 13, 2024
by
Pakosshi
Greetings, it has been some time! We've made some strides in bringing the magical world of Mons! to life. This devlog focuses on three aspects that will enhance your journey. We've implemented an enga...
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DevLog 3/4 - A New Challenger Approaches!
October 11, 2024
by
Pakosshi
#DevLog, #Update, #Funny?
You didn't ask for it but we're adding it! A new challenger approaches in the form of trainer battles, it is in its early stages but for now you can fight Ryu and his team with some of your own (hard-...
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DevLog 2 - The Battle Begins
September 27, 2024
by
Pakosshi
As the title mentions, the battle truly does begin with a rough implementation of the battle system. The system is currently a working turn-based monster fighting scene akin to another huge game that...
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DevLog 1 - The Humble Beginnings
September 13, 2024
by
Pakosshi
1
#DevLog
Tasked with creating something akin to a traditional Pokemon game, we drew inspiration from a beloved childhood title released on the Gameboy Advance SP, Pokemon FireRed. From looking at the various r...
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