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Mons!

Mons!

← Return to Mons!

Devlog

  • Final DevLog - Hitting the last quit button
    December 13, 2024 by Pakosshi
    This was a journey that started as an assignment, and with all assignments came the due date and final submission. This is the final submission for us, and with that being said I would like to thank w... Continue reading
  • DevLog 5/6 - Achieve this, save that, load what?
    December 13, 2024 by Pakosshi
    Greetings, it has been some time! We've made some strides in bringing the magical world of Mons! to life. This devlog focuses on three aspects that will enhance your journey. We've implemented an enga... Continue reading
  • DevLog 3/4 - A New Challenger Approaches!
    October 11, 2024 by Pakosshi#DevLog, #Update, #Funny?
    You didn't ask for it but we're adding it! A new challenger approaches in the form of trainer battles, it is in its early stages but for now you can fight Ryu and his team with some of your own (hard-... Continue reading
  • DevLog 2 - The Battle Begins
    September 27, 2024 by Pakosshi
    As the title mentions, the battle truly does begin with a rough implementation of the battle system. The system is currently a working turn-based monster fighting scene akin to another huge game that... Continue reading
  • DevLog 1 - The Humble Beginnings
    September 13, 2024 by Pakosshi
    1
    #DevLog
    Tasked with creating something akin to a traditional Pokemon game, we drew inspiration from a beloved childhood title released on the Gameboy Advance SP, Pokemon FireRed. From looking at the various r... Continue reading
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